GUNSMITH / BUILD YOUR WEAPON
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WeaponA-91 · $0 Bushmaster M17S · $0 KH-2002 · $0 AK74 · $800 T-21 · $1,200 Galil · $2,000 M4 · $2,800 TCX-SPR · $3,200 FAL · $6,000 PP-19 Bizon · $1,000 PP-19 Vityaz · $1,200 AMP-9 · $1,375 MP5 · $1,800 Super-45 · $5,600 M249 SAW · $3,200 PKM · $4,100 Evo-3 Ultra · $7,250 SKS · $2,400 SVD · $4,800 BMR-308 · $6,250 M14 · $7,400 Scout Rifle TD · $1,200 Mosin Nagant · $4,500 SV98 · $5,200 MK22 · $6,400 AMR 50 · $14,800 MP43 · $400 M500 · $1,200 GGX 17 · $200 Judge · $250 M1911 · $300 Deagle · $750 GGX 18 · $1,000 Compound Bow · $1,350 9K333 Verba · $800 RPG-7 · $1,800 MAAWS · $2,400 MGL-40 · $7,500 ARMORER'S WORKBENCH 5.56x45mm
M4 Weapon & selected components Assault · Level 28 · Earlier record Unlock once: $150,000 · Earlier record Sight Empty slot 13 compatible parts Muzzle Empty slot 7 compatible parts Underbarrel Empty slot 11 compatible parts Magazine STANAG 30 RND Magazine 3 compatible parts BUILD SUMMARY
M4 Configured cost $2,855
Estimated empty weight 3.45 kg
Magazine capacity 30 rounds
Season 03 · AR/LMG torso damage increased; DMR body and head lethality improved. TCX-SPR recoil decreased; bow velocity rose 50%. The notes do not provide a complete numerical model: displayed TTK, recoil and velocity remain pre-Season 03 references. Season 03 · What changed ↗
Weapon TTK THEORETICAL 100 HP · repeated upper-chest hits
Firing TTK 225 ms
Shots to kill 4
Damage per hit 27.3
Reference ammunition5.56x45mm 5.56mm Armor Piercing (AP) 5.56mm Flesh Damage (HP) Target body armorNo armor Level 1 Armor · 30% Level 2 Armor · 40% Level 3 Armor · 55% Level 4 Armor · 65% Target distance (m) Calculation datasetT0ki / Zone snapshot · mixed version Season 02 armor overlay · estimate only
Mixed-version estimate, not verified current-season performance. Attachments are not modeled in damage or fire rate.
How TTK is calculated Time from the first hit to 100 HP damage: (shots − 1) × 60 / RPM. A one-shot kill is 0 ms. Excludes aiming, bullet travel, misses, armor wear and reloads. Semi-auto assumes maximum firing cadence.
Reference snapshot dated October 18. Includes Season 02 weapons but still uses older 55% / 65% tier 3 / 4 protection. Results are not verified Season 02 values.
800 RPM · Sources & methodology ↗
Open full damage calculator → Configuration effects Attribute Stock Configured Benefit
Aim-down-sights time 490 ms 490 ms 0.0%
Vertical recoil factor 1.00× 1.00× 0.0%
Horizontal recoil factor 1.00× 1.00× 0.0%
Spread factor 1.00× 1.00× 0.0%
Equip speed factor 0.93× 0.93× 0.0%
Optic magnification 1.20× 1.20× 0.0%
Green + improves performance; red − reduces performance. Magnification is neutral.
Use this weapon in a loadout Recoil and spread are relative factors, not a firing-pattern simulation. Lower aim time is faster; higher equip-speed factor is faster. Base weapon art stays unchanged; selected parts are shown in the slots.
Community snapshot; check current in-game values. Sources ↗
Weapon comparison ↗ Attachment compatibility