02 / FIELD INTEL / PATCH IMPACT

Patch impact: what changes in your kit? · Season 02

Compare documented equipment changes, find affected standard loadouts and see which numbers still need verification.

SEASON 02 · 0.2.0Reviewed Official source ↗
01 / CHANGE LOG

Equipment changes

Selected Season 02 changes · update 0.2.0 released 2026-10-15. Historical comparisons, not a complete patch feed. Official notes confirm named fields; they do not certify every value in our tools.

Catalog updatedArmor overlay onlyReference only

Protection

Tier 3 protection falls by 5 percentage points while its armor-and-helmet purchase rises by $1,000. Assault, Recon and Medic full kits use it; the other roles retain tier 2. The calculator applies these reductions only in its labeled Season 02 overlay.

Equipment changesBeforeSeason 02
Level 3 Armor / Level 3 HelmetDamage reduction55%50%Armor overlay only
Level 4 Armor / Level 4 HelmetDamage reduction65%60%Armor overlay only
Level 3 ArmorDeployment price$2,000$2,500Catalog updated
Level 3 HelmetDeployment price$1,500$2,000Catalog updated
BULKHEAD · Season 02 · Official source ↗

Weapons & ammunition

MP5 recoil is more horizontal; Super-45 loses more damage beyond 50 m. Caliber percentages are base-damage changes, not TTK changes: hit-location adjustments also changed. Do not apply those reductions a second time to an uncertain snapshot.

Equipment changesBeforeSeason 02
GalilDeployment price$2,200$2,000Catalog updated
MP5Deployment price$1,500$1,800Catalog updated
AMP-9Deployment price$900$1,375Catalog updated
Super-45Deployment price$2,600$5,600Catalog updated
Scout Rifle TDDeployment price$1,100$1,200Catalog updated
AMR 50Deployment price$8,800$14,800Catalog updated
.308 WinchesterBase damage100%75% (−25%)Reference only
7.62×54 mmRBase damage100%80% (−20%)Reference only
7.62×39 mmBase damage100%81% (−19%)Reference only
.50 CalBase damage100%84% (−16%)Reference only
BULKHEAD · Season 02 · Official source ↗

Unlocks

Buying a weapon does not unlock every magazine, round or tool. Check role and WARDOG gates separately. Permanent unlock payments are not per-deployment prices.

Equipment changesBeforeSeason 02
Level 3 Armor / Level 3 HelmetUnlock levelWARDOG 60WARDOG 70Catalog updated
M4Unlock levelAssault 20Assault 28Catalog updated
M4Unlock cost$100,000$150,000Catalog updated
5.56mm Armor Piercing (AP)Unlock levelWARDOG 83WARDOG 84Catalog updated
Remote Detonator + C4 ChargeUnlock levelSupport 2Assault 4Catalog updated
Heavy DrillUnlock cost$25,000$50,000Catalog updated
Medical BagUnlock levelMedic 24Medic 14Catalog updated
BULKHEAD · Season 02 · Official source ↗

Field supplies

IR range finders now consume batteries (about 80 seconds of active use; rapid toggling drains faster). Medical bags last longer. Prices and access are recorded; the planner does not simulate battery drain or medical durability.

Equipment changesBeforeSeason 02
Medical BagDeployment price$2,000$1,800Catalog updated
Medical BagDurability100150Reference only
BinocularsDeployment price$75$180Catalog updated
MonocularDeployment price$150$350Catalog updated
Range FinderDeployment price$400$1,450Catalog updated
Infrared Range FinderDeployment price$1,200$3,200Catalog updated
Basic ParachuteDeployment price$100$500Catalog updated
WrenchDeployment price$150$180Catalog updated
Gunner Backpack + SlingDeployment price$3,500$2,400Catalog updated
BULKHEAD · Season 02 · Official source ↗
02 / LOADOUT CHECK

Affected loadouts

Links match items actually equipped, loaded, packed or carried in a sling. These are editorial impact matches, not claims that a build is now optimal. Open a tier to review its complete kit.

Assault

Budget kit
Field supplies
Matched equipment · 1
  • Binoculars

Sniper

Budget kit
Weapons & ammunitionField supplies
Matched equipment · 2
  • Scout Rifle TD
  • Binoculars
Regular kit
Weapons & ammunitionField supplies
Matched equipment · 2
  • 7.62x54mm
  • Range Finder

Support

Medic

Budget kit
Field supplies
Matched equipment · 1
  • Binoculars
03 / VERIFICATION QUEUE

Awaiting verification

01

Combat: current recoil, hit-location multipliers and range curves still need a client check. Reference RPM differs from community measurements; .50 Cal damage and Super-45 falloff also conflict between sources. No new TTK ranking is certified here.

02

Inventory: missing item/ammunition weights, unresolved backpack layouts and reported sprint restrictions remain provisional. A “+ ?” weight total is incomplete.

04

Season 03: confirm the released notes, vendor prices, unlocks and map coordinates before replacing Season 02 records. An announcement date does not verify live game values.